Justice: Fallen Clan is a VR Ninja Assassin Stealth game set in a Japanese inspired Cyberpunk city. Your goal is to infiltrate, sabotage and assassinate the syndicate heads to claim Justice for your clan.

Ryan Tezak
Lead Producer
Lead Designer
Level Designer
Marketing and Public Relations
David Edwards
Lead Programmer
AI Programmer
Systems and Back-end Programmer
Rory Caire-McCaul
Programming Generalist
UX Designer
Level Designer
Chuong Bao Tran
Character Artist
Art Generalist
Animation Artist
Environment Artist
Graphic Artist
Marketing Art
Trailer and Video Editor
Nicholas Reid
Programming Generalist
UI and UX Programming

Josh Muhlback
Environment Artist
Art Generalist
VFX and Shader Art
James Norrey
Lead Sound Engineer
Game Music Composer
Thai McGill
Game Sound Engineer
In Game SFX
Game Sound Engineer
In Game SFX
Jaxxon Simmonds
Art Generalist Contractor
In Game Props
Cameron Van Den Besselaar
Art Generalist Contractor
Character Rigging and Animation

Special Mentions
Richard Taylor – Advisor, Teacher and Development Feedback
Adam Bailey – Technical Consultant and Tester
Brody Georg Anderson – Original Concept
Suresh Taylor – Original Concept
Toby Kelty – Inspirational Coach, Tester
AIE Students – Testing and QA

Academy of Interactive Entertainment Incubator Program

2 Replies to “JUSTICE : FALLEN CLAN”

  1. toyotalongphuoc.blogspot.com says:

    Hello would you mind stating which blog platform you’re working with?
    I’m going to start my own blog soon but I’m having a
    hard time making a decision between BlogEngine/Wordpress/B2evolution and Drupal.
    The reason I ask is because your design seems different then most
    blogs and I’m looking for something unique.
    P.S Apologies for being off-topic but I had to ask!

    1. OnTiltAdmin says:

      Hello Rosaline,

      We are currently using WordPress.com for our website.The main thing that sets the look is the theme used. I find it hard to recommend fully as I’ve been spending the last few days struggling to set it up how I want, as it is very reliant on the theme itself and also there are buttons to do stuff hidden all over the place in different menus. That being said if you spend a few days and plan on using it regularly it shouldn’t be a problem. Main issue for us is only updating it every few months and forgetting where that one button we need it.

      Kind regards,
      Rory – On Tilt Interactive


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